[PlayerStage-Gazebo] Texture on simple solids/walls
ahoward
ahoward at pollux.usc.edu
Thu Apr 1 13:56:37 PST 2004
Hi Prabhu:
I have just added basic texture support to CVS HEAD (get it
from SF using anonymous CVS); there is an example world file called
"terrain.world" in the worlds directory.
Note that the CVS version of Gazebo requires OpenSceneGraph
http://openscenegraph.sf.net/
A.
On Thu, 1 Apr 2004, Prabhu VijaiRengam wrote:
> Hi Andrew,
>
> Thanks for your prompt response. Would you say that this addition can be
> done with minor modifications to the world model and source code? I'd like
> to attempt it if it is, unless the next release is just round the corner. If
> you can give me some pointers like which files may need to be modified and
> such, it would be very useful to me.
>
> Thanks,
> Prabhu
>
> ----Original Message Follows----
> From: ahoward <ahoward at pollux.usc.edu>
> To: Prabhu VijaiRengam <tvgprabhu at hotmail.com>
> CC: <playerstage-gazebo at lists.sourceforge.net>
> Subject: Re: [PlayerStage-Gazebo] Texture on simple solids/walls
> Date: Wed, 31 Mar 2004 14:31:20 -0800 (PST)
>
>
> Hi Prabhu:
>
> The answer right now is no. This capability is high on our TODO list,
> however, so it should be available in the next release (and in CVS
> somewhat earlier).
>
> A.
>
>
> On Wed, 31 Mar 2004, Prabhu VijaiRengam wrote:
>
> > Hi,
> >
> > I just started playing around with gazebo so pardon my ignorance if this
> is
> > a really simple (or an immensely complex) thing to do: Is there any way
> to
> > render a texture on specified locations on the wall or on simple solids?
> > Part of my work requires the robot to look around the environment and
> move
> > towards the desired object, based on the image blitted on the object's
> > surface. 'll appreciate any tip.
> >
> > Thanks,
> > Prabhu
> >
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>
> Andrew Howard email: ahoward at pollux.usc.edu
> Department of Computer Science http: www-robotics.usc.edu/~ahoward
> University of Southern California phone: 1 (213) 740 6416
> Los Angeles, CA, U.S.A. 90089-0781 fax: 1 (213) 821 5696
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Andrew Howard email: ahoward at pollux.usc.edu
Department of Computer Science http: www-robotics.usc.edu/~ahoward
University of Southern California phone: 1 (213) 740 6416
Los Angeles, CA, U.S.A. 90089-0781 fax: 1 (213) 821 5696
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